writing core class

This commit is contained in:
znetsixe
2025-10-14 16:32:44 +02:00
parent d94d5874bc
commit eabaa1b0bf
2 changed files with 115 additions and 141 deletions

View File

@@ -19,19 +19,20 @@ class pumpingStation {
windowSize: this.config.smoothing.smoothWindow
});
// pumpingStation-specific properties
this.flowrate = null; // Function to calculate flow rate based on water level rise or fall
this.timeBeforeOverflow = null; // Time before the basin overflows at current inflow rate
this.timeBeforeEmpty = null; // Time before the basin empties at current outflow rate
this.heightInlet = null; // Height of the inlet pipe from the bottom of the basin
this.heightOutlet = null; // Height of the outlet pipe from the bottom of the basin
this.heightOverflow = null; // Height of the overflow point from the bottom of the basin
this.volume = null; // Total volume of water in the basin, calculated from water level and basin dimensions
this.emptyVolume = null; // Volume in the basin when empty (at level of outlet pipe)
this.fullVolume = null; // Volume in the basin when at level of overflow point
this.crossSectionalArea = null; // Cross-sectional area of the basin, used to calculate volume from water level
// init basin object in pumping station
this.basin = {
volumeWater : null,// Total volume of water in the basin, calculated from water level and basin di
emptyVolume : null,// Volume in the basin when empty (at level of outlet pipe)
fullVolume : null,// Volume in the basin when at level of overflow point
crossSectionalArea: null,// Cross-sectional area of the basin, used to calculate volume from water level
};
// Initialize basin-specific properties from config
// pumping station specifics
this.calculatedFlowrate = null,// Function to calculate flow rate based on water level rise or fall NO MEASUREMENT this is the predicted value which should match a flowrate if we have it and we have to check mass balance ? Look at the pumps connected to the group controller or directly to this node and check incoming vs outgoing?
this.timeBeforeOverflow = null,// Time before the basin overflows at current inflow rate at level of heightOutlet
this.timeBeforeEmpty = null,// Time before the basin empties at current outflow rate at level of heightInlet
// Initialize basin-specific properties and calculate used parameters
this.initBasinProperties();
}
@@ -96,6 +97,7 @@ class pumpingStation {
// context handler for pressure updates
updateMeasuredPressure(value, position, context = {}) {
// init temp
let kelvinTemp = null;
//pressure updates come from pressure boxes inside the basin they get converted to a level and stored as level measured at position inlet or outlet
@@ -117,20 +119,50 @@ class pumpingStation {
}
this.logger.debug(`Using temperature: ${kelvinTemp} K for calculations`);
const density = coolprop.PropsSI('D','T',kelvinTemp,'P',101325,'Water'); //density in kg/m3 at temp and surface pressure
const g =
const g = 9.80665;
//calculate how muc flow went in or out based on pressure difference
this.logger.debug(`Using pressure: ${pressure} for calculations`);
}
initBasinProperties() {
// Initialize basin-specific properties from config
this.heightInlet = this.config.basin.heightInlet || 0; // Default to 0 if not specified
this.heightOutlet = this.config.basin.heightOutlet || 0; // Default to 0 if not specified
this.heightOverflow = this.config.basin.heightOverflow || 0; // Default to 0 if not specified
this.crossSectionalArea = this.config.basin.crossSectionalArea || 1; // Default to 1 m² if not specified
// Load and calc basic params
const volEmptyBasin = this.config.basin.volume;
const heightBasin = this.config.basin.height;
const heightInlet = this.config.basin.heightInlet;
const heightOutlet = this.config.basin.heightOutlet;
const heightOverflow = this.config.basin.heightOverflow;
//calculated params
const surfaceArea = volEmptyBasin / heightBasin;
const maxVol = heightBasin * surfaceArea; // if Basin where to ever fill up completely this is the water volume
const maxVolOverflow = heightOverflow * surfaceArea ; // Max water volume before you start loosing water to overflow
const minVol = heightInlet * surfaceArea;
const minVolOut = heightOutlet * surfaceArea ; // this will indicate if its an open end or a closed end.
this.basin.volEmptyBasin = volEmptyBasin ;
this.basin.heightBasin = heightBasin ;
this.basin.heightInlet = heightInlet ;
this.basin.heightOutlet = heightOutlet ;
this.basin.heightOverflow = heightOverflow ;
this.basin.surfaceArea = surfaceArea ;
this.basin.maxVol = maxVol ;
this.basin.maxVolOverflow = maxVolOverflow;
this.basin.minVol = minVol ;
this.basin.minVolOut = minVolOut ;
this.logger.debug(
`Basin initialized | area=${surfaceArea.toFixed(2)} m², max=${maxVol.toFixed(2)} m³, overflow=${maxVolOverflow.toFixed(2)}`
);
}
_calcVolumeFromLevel(level) {
const surfaceArea = this.basin.surfaceArea;
return Math.max(level, 0) * surfaceArea;
}
getOutput() {
return {