Enhance comments and documentation in Reactor classes for clarity and maintainability
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@@ -10,9 +10,9 @@ const mathConfig = {
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const math = create(all, mathConfig);
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const BC_PADDING = 2;
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const BC_PADDING = 2; // Boundary Condition padding for open boundaries in extendedState variable
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const DEBUG = false;
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const DAY2MS = 1000 * 60 * 60 * 24;
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const DAY2MS = 1000 * 60 * 60 * 24; // convert between days and milliseconds
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class Reactor {
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/**
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@@ -25,13 +25,14 @@ class Reactor {
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this.logger = new logger(this.config.general.logging.enabled, this.config.general.logging.logLevel, config.general.name);
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this.emitter = new EventEmitter();
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this.measurements = new MeasurementContainer();
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this.childRegistrationUtils = new childRegistrationUtils(this); // Child registration utility
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this.childRegistrationUtils = new childRegistrationUtils(this); // child registration utility
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// placeholder variables for children and parents
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this.upstreamReactor = null;
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this.downstreamReactor = null;
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this.returnPump = null;
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this.asm = new ASM3();
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this.asm = new ASM3(); // Reaction model
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this.volume = config.volume; // fluid volume reactor [m3]
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@@ -44,7 +45,7 @@ class Reactor {
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this.currentTime = null; // milliseconds since epoch [ms]
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this.timeStep = 1 / (24*60*60) * this.config.timeStep; // time step in seconds, converted to days.
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this.speedUpFactor = 100; // speed up factor for simulation, 60 means 1 minute per simulated second
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this.speedUpFactor = 1; // speed up factor for simulation, 60 means 1 minute per simulated second
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}
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/**
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@@ -113,6 +114,11 @@ class Reactor {
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}
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}
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/**
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* Register child function required for child registration.
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* @param {object} child
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* @param {string} softwareType
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*/
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registerChild(child, softwareType) {
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if(!child) {
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this.logger.error(`Invalid ${softwareType} child provided.`);
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@@ -161,14 +167,14 @@ class Reactor {
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_connectReactor(reactorChild) {
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if (reactorChild.config.functionality.positionVsParent != "upstream") {
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this.logger.warn("Reactor children of reactors should always be upstream.");
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this.logger.warn("Reactor children of other reactors should always be upstream!");
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}
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// set upstream and downstream reactor variable in current and child nodes respectively for easy access
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this.upstreamReactor = reactorChild;
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reactorChild.downstreamReactor = this;
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reactorChild.emitter.on("stateChange", (eventData) => {
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reactorChild.emitter.on("stateChange", (eventData) => { // Triggers state update in downstream reactor.
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this.logger.debug(`State change of upstream reactor detected.`);
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this.updateState(eventData);
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});
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@@ -199,21 +205,19 @@ class Reactor {
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* Update the reactor state based on the new time.
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* @param {number} newTime - New time to update reactor state to, in milliseconds since epoch.
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*/
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updateState(newTime) { // expect update with timestamp
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if (!this.currentTime) {
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updateState(newTime) {
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if (!this.currentTime) { // initialise currentTime variable
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this.currentTime = newTime;
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return;
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}
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if (this.upstreamReactor) {
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// grab main effluent upstream reactor
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if (this.upstreamReactor) { // grab main effluent upstream reactor
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this.setInfluent = this.upstreamReactor.getEffluent[0];
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}
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const n_iter = Math.floor(this.speedUpFactor * (newTime-this.currentTime) / (this.timeStep*DAY2MS));
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if (n_iter == 0) {
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// no update required
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if (n_iter == 0) { // no update required, change in currentTime smaller than time step
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return;
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}
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@@ -223,9 +227,9 @@ class Reactor {
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n += 1;
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}
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this.currentTime += n_iter * this.timeStep * DAY2MS / this.speedUpFactor;
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this.emitter.emit("stateChange", this.currentTime);
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this.emitter.emit("stateChange", this.currentTime); // update downstream reactors
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if (this.returnPump) {
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if (this.returnPump) { // update recirculation pump state
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this.returnPump.updateSourceSink();
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}
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}
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@@ -324,13 +328,16 @@ class Reactor_PFR extends Reactor {
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super._connectReactor(reactorChild);
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}
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/**
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* Update the reactor state based on the new time. Performs checks specific to PFR.
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* @param {number} newTime - New time to update reactor state to, in milliseconds since epoch.
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*/
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updateState(newTime) {
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super.updateState(newTime);
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// let Pe_local = this.d_x*math.sum(this.Fs)/(this.D*this.A)
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this.D = this._constrainDispersion(this.D);
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this.D = this._constrainDispersion(this.D); // constrains D to minimum dispersion, so that local Péclet number is always above 2
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const Co_D = this.D*this.timeStep/(this.d_x*this.d_x);
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// (Pe_local >= 2) && this.logger.warn(`Local Péclet number (${Pe_local}) is too high! Increase reactor resolution.`);
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(Co_D >= 0.5) && this.logger.warn(`Courant number (${Co_D}) is too high! Reduce time step size.`);
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if(DEBUG) {
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@@ -409,8 +416,8 @@ class Reactor_PFR extends Reactor {
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*/
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_applyBoundaryConditions() {
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// Upstream BC
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if (this.upstreamReactor) {
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// Open boundary
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if (this.upstreamReactor && this.upstreamReactor.config.reactor_type == "PFR") {
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// Open boundary, if upstream reactor is PFR
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this.extendedState.splice(0, BC_PADDING, ...this.upstreamReactor.state.slice(-BC_PADDING));
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} else {
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if (math.sum(this.Fs) > 0) {
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@@ -418,7 +425,7 @@ class Reactor_PFR extends Reactor {
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const BC_C_in = math.multiply(1 / math.sum(this.Fs), [this.Fs], this.Cs_in)[0];
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const BC_dispersion_term = this.D*this.A/(math.sum(this.Fs)*this.d_x);
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this.extendedState[BC_PADDING] = math.multiply(1/(1+BC_dispersion_term), math.add(BC_C_in, math.multiply(BC_dispersion_term, this.extendedState[BC_PADDING+1])));
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// Numerical boundary condition
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// Numerical boundary condition (first-order accurate)
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this.extendedState[BC_PADDING-1] = math.add(math.multiply(2, this.extendedState[BC_PADDING]), math.multiply(-2, this.extendedState[BC_PADDING+2]), this.extendedState[BC_PADDING+3]);
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} else {
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// Neumann BC (no flux)
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@@ -427,8 +434,8 @@ class Reactor_PFR extends Reactor {
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}
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// Downstream BC
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if (this.downstreamReactor) {
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// Open boundary
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if (this.downstreamReactor && this.downstreamReactor.config.reactor_type == "PFR") {
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// Open boundary, if downstream reactor is PFR
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this.extendedState.splice(this.n_x+BC_PADDING, BC_PADDING, ...this.downstreamReactor.state.slice(0, BC_PADDING));
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} else {
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// Neumann BC (no flux)
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@@ -438,7 +445,6 @@ class Reactor_PFR extends Reactor {
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/**
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* Create finite difference first derivative operator.
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* @returns {Array} - First derivative operator matrix.
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*/
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_makeDoperator() { // create gradient operator
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const D_size = this.n_x+2*BC_PADDING;
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@@ -454,7 +460,6 @@ class Reactor_PFR extends Reactor {
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/**
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* Create central finite difference second derivative operator.
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* @returns {Array} - Second derivative operator matrix.
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*/
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_makeD2operator() { // create the central second derivative operator
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const D_size = this.n_x+2*BC_PADDING;
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@@ -467,6 +472,9 @@ class Reactor_PFR extends Reactor {
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return D2;
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}
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/**
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* Constrains dispersion so that local Péclet number stays below 2. Needed for stable central differencing method.
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*/
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_constrainDispersion(D) {
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const Dmin = math.sum(this.Fs) * this.d_x / (1.999 * this.A);
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if (D < Dmin) {
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