Add boundary condition input and update reactor configuration handling
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@@ -8,6 +8,7 @@
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volume: { value: 0., required: true },
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volume: { value: 0., required: true },
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length: { value: 0.},
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length: { value: 0.},
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resolution_L: { value: 0.},
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resolution_L: { value: 0.},
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boundary_condition: {value: "Generalised"},
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n_inlets: { value: 1, required: true},
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n_inlets: { value: 1, required: true},
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kla: { value: null },
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kla: { value: null },
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S_O_init: { value: 0., required: true },
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S_O_init: { value: 0., required: true },
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@@ -75,6 +76,18 @@
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$(".PFR").show();
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$(".PFR").show();
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}
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}
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});
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});
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$("#node-input-boundary_condition").typedInput({
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types: [
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{
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value: "Generalised",
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options: [
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{ value: "Generalised", label: "Generalised"},
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{ value: "Diriclet", label: "Diriclet"},
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{ value: "Danckwerts", label: "Danckwerts"}
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]
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}
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]
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})
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// Set initial visibility on dialog open
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// Set initial visibility on dialog open
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const initialType = $("#node-input-reactor_type").typedInput("value");
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const initialType = $("#node-input-reactor_type").typedInput("value");
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if (initialType === "CSTR") {
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if (initialType === "CSTR") {
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@@ -117,6 +130,10 @@
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<div class="form-row PFR">
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<div class="form-row PFR">
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<label for="node-input-resolution_L"><i class="fa fa-tag"></i> Resolution</label>
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<label for="node-input-resolution_L"><i class="fa fa-tag"></i> Resolution</label>
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<input type="text" id="node-input-resolution_L" placeholder="#">
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<input type="text" id="node-input-resolution_L" placeholder="#">
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</div>
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<div class="form-row PFR">
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<label for="node-input-boundary_condition"><i class="fa fa-tag"></i>Inlet boundary condition</label>
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<input type="text" id="node-input-boundary_condition">
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</div>
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</div>
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<div class="form-row">
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<div class="form-row">
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<label for="node-input-n_inlets"><i class="fa fa-tag"></i> Number of inlets</label>
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<label for="node-input-n_inlets"><i class="fa fa-tag"></i> Number of inlets</label>
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@@ -70,6 +70,7 @@ class nodeClass {
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volume: parseFloat(uiConfig.volume),
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volume: parseFloat(uiConfig.volume),
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length: parseFloat(uiConfig.length),
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length: parseFloat(uiConfig.length),
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resolution_L: parseInt(uiConfig.resolution_L),
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resolution_L: parseInt(uiConfig.resolution_L),
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boundary_condition: uiConfig.boundary_condition,
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n_inlets: parseInt(uiConfig.n_inlets),
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n_inlets: parseInt(uiConfig.n_inlets),
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kla: parseFloat(uiConfig.kla),
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kla: parseFloat(uiConfig.kla),
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initialState: [
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initialState: [
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@@ -10,7 +10,7 @@ const math = create(all, config);
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const S_O_INDEX = 0;
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const S_O_INDEX = 0;
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const NUM_SPECIES = 13;
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const NUM_SPECIES = 13;
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const DEBUG = false;
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const DEBUG = true;
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class Reactor {
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class Reactor {
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/**
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/**
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@@ -30,7 +30,7 @@ class Reactor {
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this.currentTime = Date.now(); // milliseconds since epoch [ms]
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this.currentTime = Date.now(); // milliseconds since epoch [ms]
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this.timeStep = 1 / (24*60*15); // time step [d]
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this.timeStep = 1 / (24*60*15); // time step [d]
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this.speedUpFactor = 60; // speed up factor for simulation, 60 means 1 minute per simulated second
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this.speedUpFactor = 1; // speed up factor for simulation, 60 means 1 minute per simulated second
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}
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}
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/**
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/**
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@@ -149,6 +149,8 @@ class Reactor_PFR extends Reactor {
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this.d_x = this.length / this.n_x;
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this.d_x = this.length / this.n_x;
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this.A = this.volume / this.length; // crosssectional area [m2]
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this.A = this.volume / this.length; // crosssectional area [m2]
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this.BC = config.boundary_condition;
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this.state = Array.from(Array(this.n_x), () => config.initialState.slice())
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this.state = Array.from(Array(this.n_x), () => config.initialState.slice())
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// console.log("Initial State: ")
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// console.log("Initial State: ")
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@@ -178,6 +180,7 @@ class Reactor_PFR extends Reactor {
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set setInfluent(input) {
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set setInfluent(input) {
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super.setInfluent = input;
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super.setInfluent = input;
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if(DEBUG) {
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if(DEBUG) {
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console.log("Inlet state max " + math.max(this.state[0]))
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console.log("Pe total " + this.length*math.sum(this.Fs)/(this.D*this.A));
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console.log("Pe total " + this.length*math.sum(this.Fs)/(this.D*this.A));
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console.log("Pe local " + this.d_x*math.sum(this.Fs)/(this.D*this.A));
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console.log("Pe local " + this.d_x*math.sum(this.Fs)/(this.D*this.A));
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console.log("Co ad " + math.sum(this.Fs)*this.timeStep/(this.A*this.d_x));
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console.log("Co ad " + math.sum(this.Fs)*this.timeStep/(this.A*this.d_x));
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@@ -205,9 +208,23 @@ class Reactor_PFR extends Reactor {
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const BC_gradient = Array(this.n_x).fill(0);
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const BC_gradient = Array(this.n_x).fill(0);
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BC_gradient[0] = -1;
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BC_gradient[0] = -1;
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BC_gradient[1] = 1;
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BC_gradient[1] = 1;
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let Pe = this.length * math.sum(this.Fs) / (this.D * this.A);
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let BC_term = 0;
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let residence_time = this.volume/math.sum(this.Fs);
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switch(this.BC) {
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const BC_dispersion = math.multiply((1 - (1 + 4*residence_time/Pe)^0.5) / (Pe*this.d_x), [BC_gradient], state)[0];
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case "Diriclet":
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BC_term = 0;
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break;
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case "Danckwerts":
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BC_term = this.D*this.A / math.sum(this.Fs);
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break;
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case "Generalised":
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let Pe = this.length * math.sum(this.Fs) / (this.D * this.A);
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let residence_time = this.volume/math.sum(this.Fs);
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BC_term = (1 - (1 + 4*residence_time/Pe)^0.5) / Pe
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break;
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default:
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console.warn("Unknown boundary condition: " + this.BC);
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}
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const BC_dispersion = math.multiply(BC_term/this.d_x, [BC_gradient], state)[0];
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state[0] = math.add(BC_C_in, BC_dispersion).map(val => val < 0 ? 0 : val);
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state[0] = math.add(BC_C_in, BC_dispersion).map(val => val < 0 ? 0 : val);
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} else { // Neumann BC (no flux)
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} else { // Neumann BC (no flux)
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state[0] = state[1];
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state[0] = state[1];
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