monster update
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src/nodeClass.js
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220
src/nodeClass.js
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/**
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* node class.js
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*
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* Encapsulates all node logic in a reusable class. In future updates we can split this into multiple generic classes and use the config to specifiy which ones to use.
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* This allows us to keep the Node-RED node clean and focused on wiring up the UI and event handlers.
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*/
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const { outputUtils, configManager } = require('generalFunctions');
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const Specific = require("./specificClass");
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class nodeClass {
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/**
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* Create a Node.
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* @param {object} uiConfig - Node-RED node configuration.
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* @param {object} RED - Node-RED runtime API.
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*/
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constructor(uiConfig, RED, nodeInstance, nameOfNode) {
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// Preserve RED reference for HTTP endpoints if needed
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this.node = nodeInstance; // This is the Node-RED node instance, we can use this to send messages and update status
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this.RED = RED; // This is the Node-RED runtime API, we can use this to create endpoints if needed
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this.name = nameOfNode; // This is the name of the node, it should match the file name and the node type in Node-RED
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this.source = null; // Will hold the specific class instance
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this.config = null; // Will hold the merged configuration
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// Load default & UI config
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this._loadConfig(uiConfig,this.node);
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// Instantiate core class
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this._setupSpecificClass(uiConfig);
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// Wire up event and lifecycle handlers
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this._bindEvents();
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this._registerChild();
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this._startTickLoop();
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this._attachInputHandler();
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this._attachCloseHandler();
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}
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/**
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* Load and merge default config with user-defined settings.
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* @param {object} uiConfig - Raw config from Node-RED UI.
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*/
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_loadConfig(uiConfig,node) {
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// Merge UI config over defaults
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this.config = {
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general: {
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id: node.id, // node.id is for the child registration process
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unit: uiConfig.unit, // add converter options later to convert to default units (need like a model that defines this which units we are going to use and then conver to those standards)
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logging: {
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enabled: uiConfig.enableLog,
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logLevel: uiConfig.logLevel
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}
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},
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asset: {
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uuid: uiConfig.assetUuid, //need to add this later to the asset model
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tagCode: uiConfig.assetTagCode, //need to add this later to the asset model
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supplier: uiConfig.supplier,
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category: uiConfig.category, //add later to define as the software type
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type: uiConfig.assetType,
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model: uiConfig.model,
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unit: uiConfig.unit
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},
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functionality: {
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positionVsParent: uiConfig.positionVsParent
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}
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};
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// Utility for formatting outputs
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this._output = new outputUtils();
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}
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/**
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* Instantiate the core Measurement logic and store as source.
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*/
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_setupSpecificClass(uiConfig) {
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const monsterConfig = this.config;
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this.source = new Specific(monsterConfig);
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//store in node
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this.node.source = this.source; // Store the source in the node instance for easy access
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}
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/**
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* Bind events to Node-RED status updates. Using internal emitter. --> REMOVE LATER WE NEED ONLY COMPLETE CHILDS AND THEN CHECK FOR UPDATES
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*/
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_bindEvents() {
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}
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_updateNodeStatus() {
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const m = this.source;
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try{
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const bucketVol = m.bucketVol;
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const maxVolume = m.maxVolume;
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const state = m.running;
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const mode = "AI" ; //m.mode;
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let status;
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switch (state) {
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case false:
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status = { fill: "red", shape: "dot", text: `${mode}: OFF` };
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break;
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case true:
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status = { fill: "green", shape: "dot", text: `${mode}: ON => ${bucketVol} | ${maxVolume}` };
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break;
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}
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return status;
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} catch (error) {
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node.error("Error in updateNodeStatus: " + error);
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return { fill: "red", shape: "ring", text: "Status Error" };
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}
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}
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/**
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* Register this node as a child upstream and downstream.
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* Delayed to avoid Node-RED startup race conditions.
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*/
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_registerChild() {
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setTimeout(() => {
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this.node.send([
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null,
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null,
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{ topic: 'registerChild', payload: this.config.general.id, positionVsParent: this.config?.functionality?.positionVsParent || 'atEquipment' },
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]);
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}, 100);
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}
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/**
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* Start the periodic tick loop.
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*/
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_startTickLoop() {
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setTimeout(() => {
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this._tickInterval = setInterval(() => this._tick(), 1000);
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// Update node status on nodered screen every second ( this is not the best way to do this, but it works for now)
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this._statusInterval = setInterval(() => {
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const status = this._updateNodeStatus();
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this.node.status(status);
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}, 1000);
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}, 1000);
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}
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/**
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* Execute a single tick: update measurement, format and send outputs.
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*/
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_tick() {
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this.source.tick();
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const raw = this.source.getOutput();
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const processMsg = this._output.formatMsg(raw, this.config, 'process');
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const influxMsg = this._output.formatMsg(raw, this.config, 'influxdb');
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// Send only updated outputs on ports 0 & 1
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this.node.send([processMsg, influxMsg]);
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}
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/**
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* Attach the node's input handler, routing control messages to the class.
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*/
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_attachInputHandler() {
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this.node.on('input', (msg, send, done) => {
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/* Update to complete event based node by putting the tick function after an input event */
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const m = this.source;
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switch(msg.topic) {
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case 'registerChild':
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// Register this node as a child of the parent node
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const childId = msg.payload;
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const childObj = this.RED.nodes.getNode(childId);
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m.childRegistrationUtils.registerChild(childObj.source ,msg.positionVsParent);
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break;
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case 'setMode':
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m.setMode(msg.payload);
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break;
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case 'execSequence':
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const { source, action, parameter } = msg.payload;
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m.handleInput(source, action, parameter);
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break;
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case 'execMovement':
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const { source: mvSource, action: mvAction, setpoint } = msg.payload;
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m.handleInput(mvSource, mvAction, Number(setpoint));
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break;
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case 'flowMovement':
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const { source: fmSource, action: fmAction, setpoint: fmSetpoint } = msg.payload;
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m.handleInput(fmSource, fmAction, Number(fmSetpoint));
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break;
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case 'emergencystop':
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const { source: esSource, action: esAction } = msg.payload;
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m.handleInput(esSource, esAction);
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break;
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case 'showWorkingCurves':
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m.showWorkingCurves();
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send({ topic : "Showing curve" , payload: m.showWorkingCurves() });
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break;
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case 'CoG':
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m.showCoG();
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send({ topic : "Showing CoG" , payload: m.showCoG() });
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break;
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}
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});
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}
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/**
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* Clean up timers and intervals when Node-RED stops the node.
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*/
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_attachCloseHandler() {
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this.node.on('close', (done) => {
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clearInterval(this._tickInterval);
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clearInterval(this._statusInterval);
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done();
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});
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}
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}
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module.exports = nodeClass;
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