Added new menu jsons
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243
src/menu/asset_DEPRECATED.js
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243
src/menu/asset_DEPRECATED.js
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// asset.js
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const fs = require('fs');
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const path = require('path');
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class AssetMenu {
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/** Define path where to find data of assets in constructor for now */
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constructor(relPath = '../../datasets/assetData') {
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this.baseDir = path.resolve(__dirname, relPath);
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this.assetData = this._loadJSON('assetData');
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}
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_loadJSON(...segments) {
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const filePath = path.resolve(this.baseDir, ...segments) + '.json';
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try {
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return JSON.parse(fs.readFileSync(filePath, 'utf8'));
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} catch (err) {
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throw new Error(`Failed to load ${filePath}: ${err.message}`);
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}
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}
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/**
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* ADD THIS METHOD
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* Compiles all menu data from the file system into a single nested object.
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* This is run once on the server to pre-load everything.
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* @returns {object} A comprehensive object with all menu options.
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*/
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getAllMenuData() {
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// load the raw JSON once
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const data = this._loadJSON('assetData');
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const allData = {};
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data.suppliers.forEach(sup => {
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allData[sup.name] = {};
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sup.categories.forEach(cat => {
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allData[sup.name][cat.name] = {};
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cat.types.forEach(type => {
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// here: store the full array of model objects, not just names
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allData[sup.name][cat.name][type.name] = type.models;
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});
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});
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});
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return allData;
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}
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/**
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* Convert the static initEditor function to a string that can be served to the client
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* @param {string} nodeName - The name of the node type
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* @returns {string} JavaScript code as a string
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*/
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getClientInitCode(nodeName) {
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// step 1: get the two helper strings
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const htmlCode = this.getHtmlInjectionCode(nodeName);
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const dataCode = this.getDataInjectionCode(nodeName);
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const eventsCode = this.getEventInjectionCode(nodeName);
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const saveCode = this.getSaveInjectionCode(nodeName);
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return `
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// --- AssetMenu for ${nodeName} ---
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window.EVOLV.nodes.${nodeName}.assetMenu =
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window.EVOLV.nodes.${nodeName}.assetMenu || {};
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${htmlCode}
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${dataCode}
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${eventsCode}
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${saveCode}
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// wire it all up when the editor loads
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window.EVOLV.nodes.${nodeName}.assetMenu.initEditor = function(node) {
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// ------------------ BELOW sequence is important! -------------------------------
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console.log('Initializing asset properties for ${nodeName}…');
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this.injectHtml();
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// load the data and wire up events
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// this will populate the fields and set up the event listeners
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this.wireEvents(node);
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// this will load the initial data into the fields
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// this is important to ensure the fields are populated correctly
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this.loadData(node);
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};
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`;
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}
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getDataInjectionCode(nodeName) {
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return `
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// Asset Data loader for ${nodeName}
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window.EVOLV.nodes.${nodeName}.assetMenu.loadData = function(node) {
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const data = window.EVOLV.nodes.${nodeName}.menuData.asset;
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const elems = {
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supplier: document.getElementById('node-input-supplier'),
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category: document.getElementById('node-input-category'),
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type: document.getElementById('node-input-assetType'),
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model: document.getElementById('node-input-model'),
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unit: document.getElementById('node-input-unit')
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};
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function populate(el, opts, sel) {
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const old = el.value;
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el.innerHTML = '<option value="">Select…</option>';
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(opts||[]).forEach(o=>{
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const opt = document.createElement('option');
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opt.value = o; opt.textContent = o;
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el.appendChild(opt);
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});
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el.value = sel||"";
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if(el.value!==old) el.dispatchEvent(new Event('change'));
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}
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// initial population
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populate(elems.supplier, Object.keys(data), node.supplier);
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};
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`
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}
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getEventInjectionCode(nodeName) {
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return `
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// Asset Event wiring for ${nodeName}
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window.EVOLV.nodes.${nodeName}.assetMenu.wireEvents = function(node) {
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const data = window.EVOLV.nodes.${nodeName}.menuData.asset;
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const elems = {
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supplier: document.getElementById('node-input-supplier'),
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category: document.getElementById('node-input-category'),
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type: document.getElementById('node-input-assetType'),
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model: document.getElementById('node-input-model'),
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unit: document.getElementById('node-input-unit')
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};
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function populate(el, opts, sel) {
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const old = el.value;
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el.innerHTML = '<option value="">Select…</option>';
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(opts||[]).forEach(o=>{
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const opt = document.createElement('option');
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opt.value = o; opt.textContent = o;
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el.appendChild(opt);
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});
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el.value = sel||"";
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if(el.value!==old) el.dispatchEvent(new Event('change'));
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}
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elems.supplier.addEventListener('change', ()=>{
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populate(elems.category,
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elems.supplier.value? Object.keys(data[elems.supplier.value]||{}) : [],
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node.category);
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});
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elems.category.addEventListener('change', ()=>{
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const s=elems.supplier.value, c=elems.category.value;
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populate(elems.type,
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(s&&c)? Object.keys(data[s][c]||{}) : [],
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node.assetType);
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});
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elems.type.addEventListener('change', ()=>{
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const s=elems.supplier.value, c=elems.category.value, t=elems.type.value;
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const md = (s&&c&&t)? data[s][c][t]||[] : [];
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populate(elems.model, md.map(m=>m.name), node.model);
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});
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elems.model.addEventListener('change', ()=>{
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const s=elems.supplier.value, c=elems.category.value, t=elems.type.value, m=elems.model.value;
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const md = (s&&c&&t)? data[s][c][t]||[] : [];
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const entry = md.find(x=>x.name===m);
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populate(elems.unit, entry? entry.units : [], node.unit);
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});
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};
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`
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}
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/**
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* Generate HTML template for asset fields
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*/
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getHtmlTemplate() {
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return `
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<!-- Asset Properties -->
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<hr />
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<h3>Asset selection</h3>
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<div class="form-row">
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<label for="node-input-supplier"><i class="fa fa-industry"></i> Supplier</label>
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<select id="node-input-supplier" style="width:70%;"></select>
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</div>
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<div class="form-row">
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<label for="node-input-category"><i class="fa fa-sitemap"></i> Category</label>
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<select id="node-input-category" style="width:70%;"></select>
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</div>
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<div class="form-row">
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<label for="node-input-assetType"><i class="fa fa-puzzle-piece"></i> Type</label>
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<select id="node-input-assetType" style="width:70%;"></select>
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</div>
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<div class="form-row">
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<label for="node-input-model"><i class="fa fa-wrench"></i> Model</label>
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<select id="node-input-model" style="width:70%;"></select>
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</div>
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<div class="form-row">
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<label for="node-input-unit"><i class="fa fa-balance-scale"></i> Unit</label>
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<select id="node-input-unit" style="width:70%;"></select>
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</div>
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<hr />
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`;
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}
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/**
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* Get client-side HTML injection code
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*/
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getHtmlInjectionCode(nodeName) {
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const htmlTemplate = this.getHtmlTemplate().replace(/`/g, '\\`').replace(/\$/g, '\\$');
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return `
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// Asset HTML injection for ${nodeName}
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window.EVOLV.nodes.${nodeName}.assetMenu.injectHtml = function() {
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const placeholder = document.getElementById('asset-fields-placeholder');
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if (placeholder && !placeholder.hasChildNodes()) {
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placeholder.innerHTML = \`${htmlTemplate}\`;
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console.log('Asset HTML injected successfully');
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}
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};
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`;
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}
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/**
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* Returns the JS that injects the saveEditor function
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*/
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getSaveInjectionCode(nodeName) {
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return `
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// Asset Save injection for ${nodeName}
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window.EVOLV.nodes.${nodeName}.assetMenu.saveEditor = function(node) {
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console.log('Saving asset properties for ${nodeName}…');
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const fields = ['supplier','category','assetType','model','unit'];
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const errors = [];
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fields.forEach(f => {
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const el = document.getElementById(\`node-input-\${f}\`);
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node[f] = el ? el.value : '';
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});
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if (node.assetType && !node.unit) errors.push('Unit must be set when type is specified.');
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if (!node.unit) errors.push('Unit is required.');
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errors.forEach(e=>RED.notify(e,'error'));
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// --- DEBUG: show exactly what was saved ---
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const saved = fields.reduce((o,f) => { o[f] = node[f]; return o; }, {});
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console.log('→ assetMenu.saveEditor result:', saved);
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return errors.length===0;
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};
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`;
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}
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}
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module.exports = AssetMenu;
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